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AI Insights · Timothy · July 2023

Top 5 Geolocation Games on iOS in Central America - Q2 2023

Explore the performance metrics of the top 5 geolocation games on iOS in Central America for Q2 2023, including weekly downloads, revenue, and active users.

Top 5 Geolocation Games on iOS in Central America - Q2 2023

In the second quarter of 2023, geolocation games continued to engage iOS users in Central America, with notable performances from leading titles. Here’s a detailed look at the top 5 geolocation games based on their weekly downloads, revenue, and active users.

Pokémon GO from Niantic, Inc. saw a stable performance in Q2. The game maintained a consistent weekly revenue, peaking at $28.6K in early May and fluctuating around $27K towards the end of June. Weekly downloads experienced an upward trend mid-quarter, reaching 8.5K in the week of April 10, and stabilizing around 6.8K to 7.5K throughout June. The game also had a steady base of active users, with numbers hovering around 290K to 315K.

Five Nights at Freddy's AR by Illumix, Inc. showed some interesting trends. Weekly revenue saw a notable increase in June, peaking at $342 in the last week. Downloads spiked dramatically in late May, reaching 3.9K, and then settled around 1.8K by the end of June. Active users also surged in late May, peaking at 10.7K, before decreasing to approximately 6.2K by the end of the quarter.

Tamadog - Puppy Pet Dog Games from Akita Limited Liability Company demonstrated a steady revenue stream, peaking at $2.2K in late May. Downloads peaked in early May at 2.2K but saw a dip mid-quarter, bottoming out at 899 in early June, before recovering to 1.9K by the end of the quarter. The game’s active user base peaked at 3.2K in mid-May, with a slight increase to 3.2K by the end of June.

Peridot, another title from Niantic, Inc., had a notable debut following its release in early May. Weekly revenue started at $284 and saw a gradual decline, ending at $73 in late June. Downloads followed a similar trend, starting strong at 3.2K and dropping to 142 by the end of June. Active users also saw a decrease, starting at 1.4K and settling around 337 by the end of the quarter.

Jurassic World Alive from Jam City, Inc. had a fluctuating performance. Weekly revenue peaked at $4.5K in early May, before fluctuating and ending at $2K in late June. Downloads remained relatively stable, peaking at 550 in late March and settling around 293 by the end of June. Active users showed a slight decline from 2.1K in late March to 1.7K by the end of June.

These insights are based on data from Sensor Tower. For more in-depth analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023